Last year was the first time that I left my iPhone for more than a month and switch to Android. I used the Galaxy S7 for around 5 Months until the iPhone 7 came out. I've always liked Android but until a couple years ago it just wasn't as good as iOS and when I say good I mean the apps available on the OS were not as good as those on iOS.
I believe 2017 is the first year that it doesn't really matter what phone you choose because all of them are going to be pretty much the same. The iPhone 8 will look and function very similarly to the Galaxy S8 and both devices have lots of features which end up accomplishing the same thing. I sold my iPhone 7 a couple of weeks ago in preparation for the Galaxy S8 because it is the best smartphone ever made. The combination of materials, features, software, and design of the phone make it the most comfortable smartphone I have held and it sports the most beautiful screen I have seen. The iPhone 8 will most like match all this but we are still months away from an announcement this means it's currently Samsung's turn to shine.
I ended up purchasing the Silver since I have had a black phone for the past couple of years and Samsung has given all the S8 colors black fronts which is perfect. If you have yet to see one in person, I highly reccomend going to a store and checking it out. This is what phones will look like for the next couple of years until the foldable displays become more affordable. I’ll be making some videos on the S8 this coming weekend so stay tuned for those!
Below is the new iOS 8 Wallpaper for iPhone 5/5s and iPhone 4/4s. This will also work on Android and Windows Phone Devices.
Mobile: Tap on the thumbnail of the wallpaper you want. When the image loads, tap and hold on the image until the “Save Image” option appears. When you click “Save Image” the wallpaper will appear in your Camera Roll. To stay updated with our latest posts, you can add us to your home screen.
Xcode 6 is now available for developers to download. If you have a developers account, you can go to here and download the Xcode 6 Beta.
What’s new in Xcode 6.
Xcode 6 introduces a radically new way to design and build software. Swift is an innovative new programming language for Cocoa and Cocoa Touch and, when combined with Xcode tools, makes programming a delightfully live experience. This same live experience permeates throughout Xcode 6. Live rendering within Interface Builder displays your hand-written UI code within the design canvas, instantly reflecting changes you type in code. And the new view debugger explodes all the UI layers into a 3D visualization, making it easy to understand how your interface is composed, and identify overlapping or clipping views.
Xcode 6 has deep support for Swift throughout. It’s easy to create a brand new app using 100% Swift code, add new Swift code or frameworks to existing apps, and view documentation in either Swift, Objective-C, or both. All the popular affordances such as “Jump to Definition” or “Open Quickly” work equally well with Swift, and even Objective-C header definitions can be shown in Swift syntax. Learn more about the Swift programming language
Playgrounds enable the interactive experience of a script language, even though Swift compiles to highly-optimized native code. Type a line of code and the result appears immediately. If your code runs through a loop, add that line of code to the timeline assistant editor to watch its progression. Display variables in a graph, inspect each step when drawing a view, or watch an animated SpriteKit scene. When you’ve perfected your code in the playground, simply move it into your project. Playgrounds documentation includes tutorials that you can open in a playground, providing an interactive worksheet for experimentation.
Xcode’s debugger includes an interactive version of the Swift language, known as the REPL (Read-Eval-Print-Loop). Use Swift syntax to evaluate and interact with your running app or write new code in a script-like environment. The REPL is available from within LLDB in Xcode’s console, or from Terminal.
Interface Builder now displays your custom objects at design time, appearing as they will when your app is run. When you update the code for your custom view, the Interface Builder design canvas updates automatically with the new look — no need to build and run. APIs let you add properties to the IB inspector for quick design time changes to your views, and you can even pre-populate the view with example data to get a more accurate feel for the interface.
Storyboards for iOS support UIKit size classes, so you can develop a single universal storyboard that behaves correctly on any iOS device. Choose unique behaviors for certain device sizes or orientations while keeping the majority of the interface consistent and easy to maintain. Interface Builder can preview any combination of device and orientation as you design the interface.
Debugging an app’s UI is now as simple as a single click to explode the paused app’s UI into a 3D rendering of each layer in the stack of views. Easily see why a view may be clipped or invisible, and inspect and debug constraints and other properties within the inspector. To fix the problem, select a view to quickly jump to its related code.
Xcode 6 includes other new debugging tools, such as debug gauges to monitor I/O usage and an enhanced iCloud gauge. The debug navigator shows even more useful information, including recorded stack frames and enqueued blocks.
The XCTest framework has been extended to support performance tests, and is fully integrated into Xcode and Xcode Server. Xcode will run your performance tests, letting you define a baseline performance metric. Each subsequent test run compares performance, displays the change over time, and alerts you to sudden regressions a code commit could introduce. Performance tests are tightly integrated into Xcode’s new logs UI that more clearly shows when test results change, alerting you to regressions in performance or functionality as you monitor the quality of your app.
Instruments now looks and works more like Xcode. The tracks of recorded data are given even more space, and configuration for how data is collected and viewed is managed in a unified inspector area. Instruments can even profile your XCTests.
Storyboards for OS X
Storyboards come to OS X, taking advantage of the new View Controller APIs in AppKit. Quickly wire together multiple views, defining containment and animations without writing code. Storyboards for OS X encourage interfaces that follow Mac standards, so your apps behave the way users expect.
Extensions and Frameworks
iOS developers can now create dynamic frameworks, just like on OS X. Frameworks are a collection of code and resources to encapsulate functionality that is valuable across multiple projects. Frameworks work perfectly with Extensions, sharing logic that can be used by the main app and the bundled Extensions.
Xcode includes a SpriteKit level designer, SceneKit Support, and support for new features in the particle editor. It’s never been easier to create great games for both iOS and OS X.
Localization in Xcode 6 has been thoroughly upgraded. Base .strings files are now produced automatically from your code. View how your app looks in different languages with the Preview Assistant or launch your app in the iOS Simulator as though in other locales. When you’re ready, Xcode easily exports and imports industry-standard .XLIFF format.
Bots running on OS X Server support triggers that run custom scripts based on rules, more options are available for setting the interval to run an integration, and bots can be grouped to share configurations. iOS Simulator configurations make it easy to create unique testing scenarios, especially when run by Xcode Server.
Today Apple announced that iOS 8 will be coming in the fall for consumers, but developers can use iOS 8 starting today with the first beta. If you are not a developer there is still a way to get it but keep in mind that beta software always has bugs and issues. Before doing all of this make sure to back up your device just to be safe.
To get iOS 8 onto your iDevice you’ll need to:
Download the latest version of iTunes
Register Your UDID (We can register it for you for $3, contact us)
Open iTunes and connect your iDevice via USB cable
Select your device from the left navigation pane on iTunes
Hold down the Shift (Windows) or Alt/Option (Mac) key and hit the update or restore (depending on what you prefer) button on iTunes
Browse and select the downloaded iOS 8 IPSW file.
The iOS 8 beta installation will begin. Don’t disconnect your device or close iTunes until iOS 8 has been installed on the device!
After completing all the steps your device should be up and running.
Here is a video of the tutorial:
We can register your UDID for $3 through PayPal. Contact us here and we will get that set up in no time so you can get iOS 8. You can also get your UDID registered at countless other websites and from independent developers. If you have any questions you can ask us in the comments below or contact us here.
Gameloft has released The Amazing Spider-Man 2 game for mobile devices, it has improved graphics and gameplay from the first one but it is poorly optimized for older devices. The game is available on the iOS App Store and Google Play Store for $4.99. Check out the video review…
Become the Amazing Spider-Man in this open-world 3D adventure full of crime-fighting and non-stop action as you face the web-slinger’s greatest challenge yet!
New York is under threat from a city-wide crime spree and only our hero Spider-Man can stop it! Standing in his way are Venom, the Green Goblin, Electro and other nefarious villains. Can Spider-Man restore order and safety to Manhattan?!
THE OFFICIAL GAME OF THE AMAZING SPIDER-MAN 2 MOVIE
• Web-sling, wall-climb and web-shoot as the fast and quick-witted Spider-Man!
• An original story expands on the highly anticipated Marvel film!
• Go beyond the Sony movie and into the comics with new characters such as Black Cat and Screwball.
• Unlock Spider-Man suits such as Symbiote Spider-Man, Iron Spider and Ultimate Comics Spider-Man!
• Face off against famous villains such as Venom, the Green Goblin, Electro, and Kraven the Hunter!
• High-quality voice acting and 3D cinematic action cutscenes bring the movie experience to life!
CUTTING-EDGE GAME EXPERIENCE
• Intense combo-focused crime fighting! Defeat Spider-Man’s greatest enemies – from street thugs to super villains such as Electro and Venom – with crazy acrobatic fighting styles!
• Marvel at the amazing high-quality, fluid animations as you swing freely through the open-world city like never before!
• Take the fight to the sky with action-packed aerial combat!
• Unleash devastating combos through enhanced icon controls for an intense action game experience!
MASSIVE ENHANCEMENTS TO THE ULTIMATE PLAYGROUND
• Adventure in a larger 3D open-world Manhattan with 6 detailed districts to explore, from the bustling Times Square to picturesque Central Park!
• Console-like 3D graphics offer a bigger, better, and more beautiful experience.
• Be the hero in a deep story that takes you on an exciting adventure, showcasing 6 legendary villains and a super set of side missions!
• Amazing heroic social events, including battling waves of bosses and opponents in Mysterio’s Arena!
Note: An internet connection is required to play
Chances are that you have heard of Flappy Bird, a mobile game whose developer decided to remove from the App Store and Google Play. The game doesn’t look like it’s coming back but you can now learn some of the fundamentals of computer science while making your own Flappy Bird clone. Code.org has created a simple drag-and-drop tutorial that allows you to set the rules, change the difficulty, and share the game so your friends can play it right from their browser.
Developer Steven Troughton-Smith emulated a vehicle display on his desktop to enable the car version of iOS. iOS for the car is apparently hidden in iOS 7.0.3 and has basic UI elements for now. Steven made a video demonstrating some of the features, which are likely to change by the time the software is finalized, check it out the below…
Beats has launched its Beats Music subscription service app for iOS which lets you stream music from a catalog of over 20 million songs and download songs for offline playback. The service costs $9.99 a month but the app gives you free access to the service for 7 days.
Beats Music is a new kind of streaming service that combines the best music experts and technology to always deliver you the right music at the right time. All you have to do is hit play.
Access over 20 million songs, from every genre. Listen instantly or save to your device to listen to offline.
When you’re not sure what to play, lean on us. Here are just a few features that’ll make it easy for you:
JUST FOR YOU
Your first stop for music that’s right for you. A mix of albums and playlists that have been handpicked by our music experts are always ready and waiting just for you.
Make your mix. Change the sentence up to match how you’re feeling or what you’re doing and who you’re with.
Discover what’s happening in the world of music. Quick access to what’s worth checking out, even if it’s not on your radar.
When you’re not quite sure what to listen to, reach for the perfect playlist here. Choose a genre, activity, or curator and we’ll do the rest.
Get a following by sharing your favorite tracks, albums and playlists with your friends on Beats Music, Facebook and Twitter.
There’s tons more waiting for you. Just open the app and hit play.
The sequel to one of the App Stores most popular games is now available for download.
The spectacular sequel to the #1 hit Mega Jump! Bigger, better and more mega than ever before!
– Activate the crazy Mega Mode!
– Hundreds of awesome Missions!
– Every character has special powers!
– Unlock secret characters!
– Grab Lucky Prizes to win awesome items!
– Brand new game engine with amazing effects!
– So much more!